When we refer to the editor, we mean this page When we refer to the community page or creations page, we mean this page
Vizzy is a big program with a lot of features. We have many types of things that can be present in the editor. Here are some of them:
- Item - anything that produces an image
- Layer - a collection of items
- Effect - a post-processing node applied to layers or the composition
- Composition - an object holding all of the layers
- Object - everything you can interact with is an object
- Analyzer - an object providing other objects with audio data
- Automation - an object that can change other objects’ controller values
The hierarchy of the objects looks something like this:
- Composition
- Layers
- Items
- Controllers
- Automations
- Controllers
- Layer Effects
- Transform controls
- Items
- Global effects
- Layers
Hierarchy and behavior
Layers, Effects and Automations are hierarchical:
- Layers get covered by other layers on top of them in the composition
- Effects get covered by other effects that are lower in the effects list
- Automations are covered by other automations that are lower in the automations list, which means you can have a longer automation be interrupted by a shorter one if it is lower in the list
Did you know?
The Layer hierarchy used to be first-to-last, not last-to-first, but it did not match common video editing applications, so we changed it