When we refer to the editor, we mean this page When we refer to the community page or creations page, we mean this page

Vizzy is a big program with a lot of features. We have many types of things that can be present in the editor. Here are some of them:

  • Item - anything that produces an image
  • Layer - a collection of items
  • Effect - a post-processing node applied to layers or the composition
  • Composition - an object holding all of the layers
  • Object - everything you can interact with is an object
  • Analyzer - an object providing other objects with audio data
  • Automation - an object that can change other objects’ controller values

The hierarchy of the objects looks something like this:

  • Composition
    • Layers
      • Items
        • Controllers
          • Automations
      • Layer Effects
      • Transform controls
    • Global effects

Hierarchy and behavior

Layers, Effects and Automations are hierarchical:

  • Layers get covered by other layers on top of them in the composition
  • Effects get covered by other effects that are lower in the effects list
  • Automations are covered by other automations that are lower in the automations list, which means you can have a longer automation be interrupted by a shorter one if it is lower in the list

Did you know?

The Layer hierarchy used to be first-to-last, not last-to-first, but it did not match common video editing applications, so we changed it